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Fracturing Tremor

Spell

Fracturing Tremor

Nature

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Instant castEight yards

Inflicts 18 Nature Damage and slows by 50% to players in a yd area.

Fracturing Tremor

Tooltip

Inflicts 18 Nature Damage and slows by 50% to players in a yd area.

How it works

Fracturing Tremor is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 18 per tick. It ticks every 1.5 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Fracturing Tremor is a Nature spell with an instant cast, a range of 8 yards and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range8 yards (Eight yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 18
Period: every 1.5 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: 50
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 1928, 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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