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Freeze

Spell

Freeze

Frost

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Instant castFifty Five Yards

Inflicts Frost damage to nearby enemies, immobilizing them for up to 10 sec.

Freeze

Tooltip

Inflicts Frost damage to nearby enemies, immobilizing them for up to 10 sec.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Freeze is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 28.5486. It scales with 1 times spell power. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 26. Its base value is 62821. It applies the rooted mechanic. Its area radius is 10 yards.

What it does

Freeze is a Frost spell with an instant cast, a range of 55 yards and effects that last 10 sec. When cast it deals Frost damage (base value 28.5486) in a 10 yard radius and applies an aura with the rooted mechanic in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range55 yards (Fifty Five Yards)
Cast timeInstant
Duration10 sec
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1School Damage (2)
Value: 28.5486
Spell power coefficient: 1
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 26
Value: 62821
Mechanic: Rooted
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Freeze appears in: 1 boss encounter.

Boss encounters

  • Hodir in Ulduar
    Journal section: Hodir
    Encounter creatures: HodirRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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