How it works
Freeze Cyclone is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395. Its area radius is 500 yards.
- Effect 2 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Rushing Winds.
- Effect 3 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Rushing Winds.
What it does
Freeze Cyclone is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 500 yard radius. It also casts Rushing Winds and Rushing Winds.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 673 Radius: 500 yards |
| Effect #2 | Effect 164 Radius: 300 yards Trigger spell: Rushing Winds |
| Effect #3 | Effect 164 Radius: 300 yards Trigger spell: Rushing Winds |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.