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Freeze Cyclone

Spell

Freeze Cyclone

Nature

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Instant castSelf Only

Nature spell.

Freeze Cyclone

How it works

Freeze Cyclone is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395. Its area radius is 500 yards.
  2. Effect 2 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Rushing Winds.
  3. Effect 3 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Rushing Winds.

What it does

Freeze Cyclone is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 500 yard radius. It also casts Rushing Winds and Rushing Winds.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 395
Misc value: 673
Radius: 500 yards
Effect #2Effect 164
Radius: 300 yards
Trigger spell: Rushing Winds
Effect #3Effect 164
Radius: 300 yards
Trigger spell: Rushing Winds

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.