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Frightful Roar

Spell

Frightful Roar

Shadow

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4 sec10 sec cooldownFifteen yards

Maruuk lets out a terrifying roar, inflicting 25 Shadow damage to all players and fearing them for 5 sec.

Frightful Roar

Tooltip

Maruuk lets out a terrifying roar, inflicting 25 Shadow damage to all players and fearing them for 5 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Frightful Roar is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic. Its area radius is 15 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 25. Its area radius is 15 yards.

What it does

Frightful Roar is a Shadow spell with a 4 sec cast, a range of 15 yards, a 10 sec cooldown and effects that last 5 sec. When cast it applies an aura with the fleeing mechanic in a 15 yard radius and deals Shadow damage (base value 25) in a 15 yard radius. The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range15 yards (Fifteen yards)
Cast time4 sec
Cooldown10 sec
Global cooldownNone
Duration5 sec
MechanicFleeing
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 7
Mechanic: Fleeing
Radius: 15 yards
Effect #2School Damage (2)
Value: 25
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Frightful Roar appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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