Tooltip
Shoots a gust of frozen wind at the target location, dealing Frost damage to enemies within a 6 yard radius and forms a pool of frost that deals Frost damage to enemies that stand within it every 3 sec. for 9 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Frost Breath is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2000. Its area radius is 6 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Frost Breath.
- Effect 3 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 100 per tick. Its area radius is 6 yards. It ticks every 3 sec, 3 times over the full 9 sec (300 base in total).
What it does
Frost Breath is a Frost spell with a 2 sec cast, a range of 40 yards, a 6 sec cooldown and effects that last 9 sec. When cast it deals Frost damage (base value 2000) in a 6 yard radius and leaves a persistent area effect on the ground in a 6 yard radius every 3 sec. It also casts Frost Breath (record #159587).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 9 sec |
| Effect #1 | School Damage (2) Value: 2000 Radius: 6 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Frost Breath |
| Effect #3 | Persistent Area Aura (27) Aura type id 3 Value: 100 Radius: 6 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.