Tooltip
A frozen orb that clings to the player when touched, inflicting 15 Frost damage and an additional 5 Frost damage every 2 sec for 12 sec. Increases damage taken from by 20% for 12 sec. These effects stacks.
Leaves behind.
How it works
Its aura procs every time its trigger condition is met.
Frost Orb is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 2 sec, 6 times over the full 12 sec (30 base in total).
- Effect 3 is Dummy (effect type 3).
What it does
Frost Orb is a Frost spell with an instant cast, a range of 300 yards and effects that last 12 sec. When cast it deals Frost damage (base value 15) and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 12 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 2 sec |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 14 to 11.67 (patch 12.1.0)
- Effect: Base points changed from 12 to 8 (patch 12.1.0)
- Effect: Base points changed from 20 to 13.33 (patch 12.1.0)
- Effect: Base points changed from 9.9949 to 6.7 (patch 12.1.0)
- Effect: Base points changed from 25 to 20.75 (patch 12.1.0)
- Spell data: Duration updated (patch 12.1.0)
- Aura description updated (patch 12.1.0)
- First appeared in the game data (patch 12.1.0)
Comments
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