Tooltip
Melidrussa pulses frost energy, encasing herself in an.
While holds, she inflicts 4.7 Frost damage every 1.5 sec to all players and increases damage taken from this ability by 5% for 3 sec. This effect stacks.
How it works
Frost Overload is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1.5 sec, 403200 times over the full 168 hr.
- Effect 2 is Dummy (effect type 3).
What it does
Frost Overload is a Frost spell with an instant cast, no range (it targets the caster) and effects that last 168 hr. When cast it applies an aura every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 168 hr |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 1.5 sec |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Frost Overload appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Melidrussa Chillworn in Ruby Life Pools
Encounter creatures: Melidrussa Chillworn, Infused WhelpDungeon boss ability
Spells that cast it
- Ice BulwarkTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Effect: Tick period changed from 2000 to 1500 (patch 12.1.0)
- Spell data: Duration updated (patch 12.1.0)
Comments
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