Tooltip
A perturbed mushroom bursts after a short delay, inflicting 200 Nature damage and 30 Nature damage every 1 sec for 10 sec to nearby players.
How it works
Fungal Burst is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30 per tick. It ticks every 1 sec, 10 times over the full 10 sec (300 base in total).
What it does
Fungal Burst is a Nature spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it deals Nature damage (base value 200) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 200 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 30 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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