Tooltip
The caster leaps through the air towards the location of an enemy, slamming down with destructive force that inflicts Physical damage to all enemies nearby and knocks them away.
How it works
Fungal Leap is built from 6 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 200. Its area radius is 12 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 12 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Fungal Charge.
- Effect 4 is Trigger Spell (effect type 64). It triggers Fungal Bloom.
- Effect 5 is Trigger Spell (effect type 64). It triggers Fungal Bloom.
- Effect 6 is Trigger Spell (effect type 64). It triggers Fungal Bloom.
What it does
Fungal Leap is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 200) in a 12 yard radius and has a Knock Back effect in a 12 yard radius. It also casts Fungal Charge and Fungal Bloom.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 200 Radius: 12 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 100 Radius: 12 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Fungal Charge |
| Effect #4 | Trigger Spell (64) Trigger spell: Fungal Bloom |
| Effect #5 | Trigger Spell (64) Trigger spell: Fungal Bloom |
| Effect #6 | Trigger Spell (64) Trigger spell: Fungal Bloom |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.