Tooltip
Furious Winds inflict Nature damage to an enemy, knocking them into the air.
How it works
Furious Winds is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1.574.
- Effect 2 is Knock Back (effect type 98). Its base value is 225.
What it does
Furious Winds is a Nature spell with an instant cast and a range of 40 yards. When cast it deals Nature damage (base value 1.574) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 1.574 |
| Effect #2 | Knock Back (98) Value: 225 Misc value: 30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.