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Fuse

Spell

Fuse

Nature

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Instant castAnywhere - Unlimited

Upon reaching the the Colossal Stormfiend that created it, the Seeking Stormling sacrifices itself to heal the Colossal Stormfiend for 5% of its maximum health and increases its damage done by 25%.

Fuse

Tooltip

Upon reaching the the Colossal Stormfiend that created it, the Seeking Stormling sacrifices itself to heal the Colossal Stormfiend for 5% of its maximum health and increases its damage done by 25%. This effect stacks.

How it works

Its aura procs every time its trigger condition is met.

Fuse is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 25.

What it does

Fuse is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Effect 136
Value: 5
Effect #2Apply Aura (6)
Aura type id 79
Value: 25
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fuse appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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