How it works
Gathering Nightmare is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is effect type 140, which the datamine does not name. It triggers spell id 77315.
What it does
Gathering Nightmare is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Misc value: 154612, 64 |
| Effect #2 | Effect 140 Trigger spell id 77315 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.