Tooltip
The Looming Tempest harnesses the power of the elements, manifesting the storm at player's locations every 10 sec inflicting 35 Nature damage to players standing and knocking them back.
How it works
Gathering Storm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Gathering Storm.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 10.
What it does
Gathering Storm is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 10 sec and applies an aura. It also casts Gathering Storm (record #1251357).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 10 sec Trigger spell: Gathering Storm |
| Effect #2 | Apply Aura (6) Aura type id 69 Value: 10 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Tick period changed from 6000 to 10,000 (patch 12.1.0)
Comments
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