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Gathering Storm

Spell

Gathering Storm

Physical

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Instant castSelf Only

The Looming Tempest harnesses the power of the elements, manifesting the storm at player's locations every 10 sec inflicting 35 Nature damage to players standing and knocking them back.

Gathering Storm

Tooltip

The Looming Tempest harnesses the power of the elements, manifesting the storm at player's locations every 10 sec inflicting 35 Nature damage to players standing and knocking them back.

How it works

Gathering Storm is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 10 sec. It triggers Gathering Storm.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 10.

What it does

Gathering Storm is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 10 sec and applies an aura. It also casts Gathering Storm (record #1251357).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 23
Period: every 10 sec
Trigger spell: Gathering Storm
Effect #2Apply Aura (6)
Aura type id 69
Value: 10
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Tick period changed from 6000 to 10,000 (patch 12.1.0)

Comments

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