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Gene Splice

Spell

Gene Splice

Physical

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Instant cast2 min cooldownLong Range

Mutate into an amber scorpion, suffering 113.576 Physical every 1 sec while transformed.

Gene Splice

Tooltip

Mutate into an amber scorpion, suffering 113.576 Physical every 1 sec while transformed.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Gene Splice is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 293.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 113.576 per tick. It ticks every 1 sec, 30 times over the full 30 sec (3407.29 base in total).
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25.
  5. Effect 5 is Dummy (effect type 3). Its base value is 50000.

What it does

Gene Splice is a spell with an instant cast, a range of 40 yards, a 2 min cooldown and effects that last 30 sec. When cast it applies an aura and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Cooldown2 min
Global cooldownNone
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 56
Misc value: 71877, 1
Effect #2Apply Aura (6)
Aura type id 293
Misc value: 457
Effect #3Apply Aura (6)
Aura type id 3
Value: 113.576
Period: every 1 sec
Effect #4Apply Aura (6)
Aura type id 31
Value: 25
Effect #5Dummy (3)
Value: 50000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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