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Genetic Alteration

Spell

Genetic Alteration

Physical

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Instant castCombat Range

Rik'kal's attacks weaken the victim's flesh, making it more likely that Skeer will hew them in two.

Genetic Alteration

Tooltip

Rik'kal's attacks weaken the victim's flesh, making it more likely that Skeer will hew them in two.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 10. It applies the frozen mechanic.

What it does

Genetic Alteration is a spell with an instant cast, a range of 5 yards and an effect that lasts until cancelled. When cast it applies an aura with the frozen mechanic. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 255
Value: 10
Misc value: 18
Mechanic: Frozen

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Genetic Alteration appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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