Tooltip
The Overgrown Ancient forces dormant lasher seeds beneath all players' feet to sprout every 1 sec for 4 sec.
Each emerging seed inflicts 25 Physical damage to players within 4 yds and knocks them back, then leaves behind a dormant Hungry Lasher.
How it works
Germinate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 4 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 80. Its area radius is 4 yards.
What it does
Germinate is a Physical spell with an instant cast and a range of 300 yards. When cast it deals Physical damage (base value 25) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 25 Radius: 4 yards |
| Effect #2 | Effect 144 Value: 80 Misc value: 160 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Germinate appears in: 1 spell that casts it.
Spells that cast it
- GerminateTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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