How it works
Gilded Fountain is built from 4 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). Its base value is 1. It triggers Gilded Fountain.
- Effect 2 is Trigger Spell (effect type 64). Its base value is 1. It triggers Gilded Fountain.
- Effect 3 is Trigger Spell (effect type 64). Its base value is 1. It triggers Gilded Fountain.
- Effect 4 is Trigger Spell (effect type 64). Its base value is 1. It triggers Gilded Fountain.
What it does
Gilded Fountain is a spell with an instant cast and no range (it targets the caster). It also casts Gilded Fountain (record #1264141).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Trigger Spell (64) Value: 1 Trigger spell: Gilded Fountain |
| Effect #2 | Trigger Spell (64) Value: 1 Trigger spell: Gilded Fountain |
| Effect #3 | Trigger Spell (64) Value: 1 Trigger spell: Gilded Fountain |
| Effect #4 | Trigger Spell (64) Value: 1 Trigger spell: Gilded Fountain |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.