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Glass Cannon

Spell

Glass Cannon

Nature

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1.5 sec3 sec cooldownSelf Only

Hurls massive crystals at random enemies, inflicting 15 Nature damage on impact.

Glass Cannon

Tooltip

Hurls massive crystals at random enemies, inflicting 15 Nature damage on impact.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Glass Cannon is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 8 times over the full 8 sec. It triggers Glass Cannon.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50. It triggers Glass Cannon.

What it does

Glass Cannon is a Nature spell with a 1.5 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Glass Cannon (record #357669).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time1.5 sec
Cooldown3 sec
Global cooldownNone
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Glass Cannon
Effect #2Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 127
Trigger spell: Glass Cannon

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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