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Glass Shards

Spell

Glass Shards

Physical

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Instant castAnywhere - Unlimited

Razor sharp shards of glass and rubble reduce movement speed by 30% and inflict 6 Physical damage every 0.5 sec.

Glass Shards

Tooltip

Razor sharp shards of glass and rubble reduce movement speed by 30% and inflict 6 Physical damage every 0.5 sec.

How it works

Glass Shards is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 260.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 0.5 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30. It applies the snared mechanic.

What it does

Glass Shards is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura, applies an aura every 0.5 sec and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 260
Misc value: 1805, 5
Effect #2Apply Aura (6)
Aura type id 3
Value: 6
Period: every 0.5 sec
Effect #3Apply Aura (6)
Aura type id 33
Value: 30
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Glass Shards appears in: 1 boss encounter.

Boss encounters

  • Halkias, the Sin-Stained Goliath in Halls of Atonement
    Journal section: Crumbling Slam; Heave Debris
    Encounter creatures: HalkiasDungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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