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Grab

Spell

Grab

Physical

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1 secVision Range (AOI)

A tentacle crushes its prey for 12 Physical damage every 1 sec for 8 sec.

Grab

Tooltip

A tentacle crushes its prey for 12 Physical damage every 1 sec for 8 sec.

How it works

Grab is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Grab.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 8 times over the full 8 sec. It triggers Grab.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Grab is a spell with a 1 sec cast, a range of 100 yards and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura. It also casts Grab (record #342441) and Grab (record #342443).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast time1 sec
Duration8 sec
Effect #1Effect 140
Trigger spell: Grab
Effect #2Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Grab
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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