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Grand Melee

Spell

Grand Melee

Physical

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Rogue

Instant castSelf Only

Physical spell for Rogues.

Grand Melee

How it works

Grand Melee is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is -100.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 63. Its base value is -100.

What it does

Grand Melee is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 107
Value: -100
Misc value: 12
Effect #2Apply Aura (6)
Aura type id 63
Value: -100
Misc value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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