Tooltip
Deals 23.2299 damage and increases damage dealt by your next Grapple by 150%.
How it works
Each cast of Grapple costs 20 Energy. It does not trigger the global cooldown, so it can be used between other casts.
Grapple is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 23.2299. Its area radius is 10 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 10 yards.
What it does
Grapple is a Physical spell with an instant cast, a range of 5 yards and a 1.5 sec cooldown. When cast it deals Physical damage (base value 23.2299) in a 10 yard radius. The client files the whole spell under the infected mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 20 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Mechanic | Infected |
| Effect #1 | School Damage (2) Value: 23.2299 Radius: 10 yards |
| Effect #2 | Dummy (3) Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.