Tooltip
Ancient obelisks grasp a player with Void energy, inflicting 16.25 Shadow damage every 1 sec and reducing their movement speed by 25% for 10 sec. Upon removal, fires out through each obelisk.
How it works
Grasp of Emptiness is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 16.25 per tick. It ticks every 1 sec, 10 times over the full 10 sec (162.5 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30.
What it does
Grasp of Emptiness is a Shadow spell with an instant cast, a range of 300 yards and effects that last 10 sec. When cast it applies an aura every 1 sec, applies an aura with the snared mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 16.25 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -25 Mechanic: Snared |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 30 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.