Spell
Gravedigger
Physical
When you Dispatch you have a 12% chance per combo point spent to hide a bullet up your sleeve.
Tooltip
When you Dispatch you have a 12% chance per combo point spent to hide a bullet up your sleeve. When you've hidden 6 bullets, your next Between the Eyes consumes them and costs no Energy, generates 6 combo points, and immediately resets its own cooldown.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 0.1 sec.
Gravedigger is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 6.
What it does
Gravedigger is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 0.1 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Gravedigger appears in: 2 talents.
Talents
- Gravedigger for Rogue (Assassination, Outlaw, Subtlety)Talent
- Gravedigger (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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