Tooltip
The caster hurls a vial of healing salve at a nearby ally's location, restoring health to all targets of the impact.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Greater Healing Potion is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). Its base value is 60. Its area radius is 5 yards.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 5 yards. It triggers Alchemical Tolerance.
What it does
Greater Healing Potion is a Physical spell with a 2 sec cast, a range of 100 yards and a 3 sec cooldown. When cast it heals (base value 60) in a 5 yard radius and launches a missile in a 5 yard radius. It also casts Alchemical Tolerance.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Heal (10) Value: 60 Radius: 5 yards |
| Effect #2 | Trigger Missile (32) Radius: 5 yards Trigger spell: Alchemical Tolerance |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.