Tooltip
A vicious attack that causes the target to bleed profusely until fully healed. Deals 18.868 damage every 5 seconds until healed.
How it works
Its dispel type is client id 11.
Grievous Throw is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 18.868 per tick. It applies the bleeding mechanic. It ticks every 5 sec, 12 times over the full 1 min (226.42 base in total).
- Effect 2 is School Damage (effect type 2). Its base value is 113.208.
What it does
Grievous Throw is a Physical spell with an instant cast, a range of 80 yards and effects that last 1 min. When cast it applies an aura with the bleeding mechanic every 5 sec and deals Physical damage (base value 113.208). The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 80 yards (Tower 80) |
| Cast time | Instant |
| Duration | 1 min |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 18.868 Mechanic: Bleeding Period: every 5 sec |
| Effect #2 | School Damage (2) Value: 113.208 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.