Tooltip
A vicious attack that causes the target to bleed until fully healed. Inflicts 30% of a player's maximum health and an additional 10% of a player's maximum health every 3 seconds.
How it works
Its dispel type is client id 11.
Grievous Wound is built from 2 client effects, applied in this order:
- Effect 1 is effect type 165, which the datamine does not name. Its base value is 30. Its area radius is 50000 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 10 per tick. Its area radius is 50000 yards. It ticks every 3 sec, 20 times over the full 1 min (200 base in total).
What it does
Grievous Wound is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura in a 50000 yard radius every 3 sec. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Mechanic | Bleeding |
| Dispel type | Dispel type id 11 |
| Effect #1 | Effect 165 Value: 30 Radius: 50000 yards |
| Effect #2 | Apply Aura (6) Aura type id 89 Value: 10 Radius: 50000 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.