Spell
Grim Deliverance
Shadow
Shadow Mend heals for 40% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.3.1 sec.
Tooltip
Shadow Mend heals for 40% more and applies Atonement for an additional 4 sec, but its cast time is increased by 0.3.1 sec.
How it works
Grim Deliverance is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 300.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 40.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 4000.
What it does
Grim Deliverance is a Shadow spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 300 Misc value: 10 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 40 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 4000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Grim Deliverance appears in: 1 talent.
Talents
- Grim Deliverance for Priest (Discipline, Holy, Shadow)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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