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Grounding Totem

Spell

Grounding Totem

Nature

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Adventurer

Instant castSelf Only

Summons an Air Totem with 50 health at the feet of the caster that will redirect all harmful spells cast on a nearby ally to itself.

Grounding Totem

Tooltip

Summons an Air Totem with 50 health at the feet of the caster that will redirect all harmful spells cast on a nearby ally to itself. Lasts 3 sec.

How it works

It works on charges (charge category 2110); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1 sec global cooldown.

  1. Effect 1 is Summon (effect type 28). Its base value is 50.

What it does

Grounding Totem is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it summons a creature.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
ChargesCharge category id 2110 (charge count not in the datamine)
Duration3 sec
Effect #1Summon (28)
Value: 50
Misc value: 199681, 3406

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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