Spell
Grove Protection
Nature
Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 50% from enemies outside the grove.
Tooltip
Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 50% from enemies outside the grove.
How it works
Casting it triggers a 1.5 sec global cooldown.
Grove Protection is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Dummy (effect type 3). Its base value is 50. Its area radius is 10 yards.
What it does
Grove Protection is a Nature spell with an instant cast, a range of 30 yards, a 1 min cooldown and effects that last 10 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Create Area Effect (179) Misc value: 23195 |
| Effect #2 | Dummy (3) Value: 50 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Grove Protection appears in: 1 pvp talent.
PvP talents
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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