How it works
Its aura procs every time its trigger condition is met.
Grow is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 10. It scales with 1 times spell power.
- Effect 2 is Dummy (effect type 3).
What it does
Grow is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 30 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 30 |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 10 Spell power coefficient: 1 |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.