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Grow

Spell

Grow

Physical

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Instant castSelf Only

Size increased by 20%.

Grow

Tooltip

Size increased by 20%.

How it works

Its aura procs every time its trigger condition is met.

Grow is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 20. It scales with 1 times spell power.
  2. Effect 2 is effect type 0, which the datamine does not name. Its base value is 70345.
  3. Effect 3 is effect type 0, which the datamine does not name. Its base value is 70343. It scales with 1 times spell power.

What it does

Grow is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 50 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Max stacks50
Effect #1Apply Aura (6)
Aura type id 61
Value: 20
Spell power coefficient: 1
Effect #2Effect 0
Value: 70345
Effect #3Effect 0
Value: 70343
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Grow appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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