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Guard

Spell

Guard

Physical

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Instant cast15 sec cooldownSelf Only

Reduces damage taken by 50% while increasing healing taken by 50% for 15 sec.

Guard

Tooltip

Reduces damage taken by 50% while increasing healing taken by 50% for 15 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Guard is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 50.

What it does

Guard is a spell with an instant cast, no range (it targets the caster), a 15 sec cooldown and effects that last 15 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown15 sec
Global cooldownNone
Duration15 sec
Effect #1Apply Aura (6)
Aura type id 87
Value: -50
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 118
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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