Tooltip
Reduces damage taken by 50% while increasing healing taken by 50% for 15 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Guard is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 50.
What it does
Guard is a spell with an instant cast, no range (it targets the caster), a 15 sec cooldown and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -50 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.