Spell
Guerrilla Tactics
Nature
Wildfire Bomb now has 2 charges, and the initial explosion deals 15% increased damage.
Tooltip
Wildfire Bomb now has 2 charges, and the initial explosion deals 15% increased damage.
How it works
Guerrilla Tactics is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 411. Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 15.
What it does
Guerrilla Tactics is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 411 Value: 1 Misc value: 1716 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Guerrilla Tactics appears in: 2 talents.
Talents
- Guerrilla Tactics for Hunter (Beast Mastery, Marksmanship, Survival)Talent
- Guerrilla Tactics (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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