How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4.
Gushing Ooze is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 3 sec, 3 times over the full 9 sec (18 base in total).
What it does
Gushing Ooze is a Nature spell with a 2 sec cast, a range of 10 yards, a 12 sec cooldown and effects that last 9 sec. When cast it deals Nature damage (base value 15) and applies an aura every 3 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 2 sec |
| Cooldown | 12 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 9 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 6 Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.