Tooltip
Hamstring the enemy, inflicting Physical damage and reducing their movement speed by 25% for 5 sec.
How it works
Hamstring is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 25.
What it does
Hamstring is a Physical spell with a 1.5 sec cast, a range of 5 yards and effects that last 5 sec. When cast it applies an aura with the snared mechanic and deals a percentage of weapon damage (base value 25).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 1.5 sec |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -25 Mechanic: Snared |
| Effect #2 | Weapon % Damage (31) Value: 25 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.