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Hand of Divinity

Spell

Hand of Divinity

Holy

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Paladin

Instant castSelf Only

Activating Avenging Wrath calls upon the Light to empower you, causing your next Holy Light to be instant cast and cost 50% less mana.

Hand of Divinity

Tooltip

Activating Avenging Wrath calls upon the Light to empower you, causing your next Holy Light to be instant cast and cost 50% less mana.

How it works

Its aura procs every time its trigger condition is met.

Hand of Divinity is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.

What it does

Hand of Divinity is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 2
Effect #2Apply Aura (6)
Aura type id 4
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hand of Divinity appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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