Spell
Hand of Divinity
Holy
Activating Avenging Wrath calls upon the Light to empower you, causing your next Holy Light to be instant cast and cost 50% less mana.
Tooltip
Activating Avenging Wrath calls upon the Light to empower you, causing your next Holy Light to be instant cast and cost 50% less mana.
How it works
Its aura procs every time its trigger condition is met.
Hand of Divinity is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 2.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1.
What it does
Hand of Divinity is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 2 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hand of Divinity appears in: 1 talent.
Talents
- Hand of Divinity for Paladin (Holy, Protection, Retribution)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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