Tooltip
Summons a falling meteor to strike the target and all enemies within 6 yards for Shadowflame damage and inflicting them with Shadowflame, increasing Shadow and Fire damage taken by 10% for 15 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Hand of Gul'dan is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 0.3918. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 6 yards.
What it does
Hand of Gul'dan is a Fire and Shadow spell with a 1.5 sec cast, a range of 30 yards, a 1.5 sec cooldown and effects that last 15 sec. When cast it deals Fire and Shadow damage (base value 0.3918) in a 6 yard radius and applies an aura in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Duration | 15 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 0.3918 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 36 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.