Tooltip
Fires a pulse of energy towards a random enemy, causing 21.4114 Spellfire damage to all enemies in a cone facing the target enemy.
How it works
Hand Pulse is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 21.4114. Its area radius is 50000 yards.
What it does
Hand Pulse is a Fire and Arcane spell with a 0.8 sec cast and an unlimited range. When cast it deals Fire and Arcane damage (base value 21.4114) in a 50000 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 0.8 sec |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 21.4114 Radius: 50000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hand Pulse appears in: 1 boss encounter.
Boss encounters
- Mimiron in Ulduar
Journal section: Stage Four: V0-L7R-0N
Encounter creatures: MimironRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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