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Happy Hour

Spell

Happy Hour

Physical

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2 secSelf Only

At 66% and 33% health, Brew Master Aldryr leaps behind the counter to pour Cinderbrew for Thirsty Patrons.

Happy Hour

Tooltip

At 66% and 33% health, Brew Master Aldryr leaps behind the counter to pour Cinderbrew for Thirsty Patrons. While pouring, he s players.

How it works

Happy Hour is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 285. It triggers Disregard.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec, 7200 times over the full 1 hr.

What it does

Happy Hour is a spell with a 2 sec cast, no range (it targets the caster) and effects that last 1 hr. When cast it applies an aura and applies an aura every 0.5 sec. It also casts Disregard.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time2 sec
Duration1 hr
Effect #1Apply Aura (6)
Aura type id 285
Trigger spell: Disregard
Effect #2Apply Aura (6)
Aura type id 226
Period: every 0.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Happy Hour appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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