Tooltip
The caster's skin hardens into solid rock, increasing Physical damage dealt by 20% and absorbing 50% of all damage taken, up to 1886.8. If the caster suffers enough damage, this barrier will shatter, grievously wounding the caster.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Harden Skin is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 1886.8.
- Effect 3 is Dummy (effect type 3). Its base value is 50.
What it does
Harden Skin is a Nature spell with a 1 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 30 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 20 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 69 Value: 1886.8 Misc value: 127 |
| Effect #3 | Dummy (3) Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.