Spell
Hardy
Physical
When falling below 40% health, the Camel will shrug off attacks, granting 60% reduced incoming damage for 15 sec.
Tooltip
When falling below 40% health, the Camel will shrug off attacks, granting 60% reduced incoming damage for 15 sec.
This effect can only occur once every 120 sec.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 2 min.
Hardy is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 5. It triggers Hardy.
- Effect 2 is Dummy (effect type 3). Its base value is 40.
- Effect 3 is Dummy (effect type 3). Its base value is 120.
What it does
Hardy is a spell with an instant cast and a range of 100 yards. When cast it applies an aura. It also casts Hardy (record #341114).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Proc chance | Always |
| Proc cooldown | 2 min |
| Effect #1 | Apply Aura (6) Aura type id 42 Value: 5 Trigger spell: Hardy |
| Effect #2 | Dummy (3) Value: 40 |
| Effect #3 | Dummy (3) Value: 120 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hardy appears in: 1 skill line.
Skill lines
- Pet - Camel, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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