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Harpoon

Spell

Harpoon

Physical

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2 secAnywhere - Unlimited

Muro'jin hurls a harpoon at a player, rooting them in place for 4 sec and pulling himself to them.

Harpoon

Tooltip

Muro'jin hurls a harpoon at a player, rooting them in place for 4 sec and pulling himself to them.

Upon arrival, Muro'jin inflicts 15 Physical damage to players within 5 yards.

How it works

Harpoon is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Harpoon.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 26. It applies the rooted mechanic.

What it does

Harpoon is a spell with a 2 sec cast, an unlimited range and effects that last 4 sec. When cast it launches a missile and applies an aura with the rooted mechanic. It also casts Harpoon (record #1243638).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time2 sec
Duration4 sec
Effect #1Trigger Missile (32)
Trigger spell: Harpoon
Effect #2Apply Aura (6)
Aura type id 26
Mechanic: Rooted

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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