Spell
Harpoon
Physical
Hurls a harpoon at an enemy, rooting them in place for 3 sec and pulling you to them.
Tooltip
Hurls a harpoon at an enemy, rooting them in place for 3 sec and pulling you to them.
How it works
It works on charges (charge category 1635); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. It does not trigger the global cooldown, so it can be used between other casts.
Harpoon is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Harpoon.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 455. It applies the rooted mechanic.
What it does
Harpoon is a spell with an instant cast, a range of 8-30 yards and effects that last 3 sec. When cast it launches a missile and applies an aura with the rooted mechanic. It also casts Harpoon (record #186260).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8-30 yards (Medium Range) |
| Cast time | Instant |
| Recovery time | 1 sec |
| Category recovery time | 1 sec |
| Global cooldown | None |
| Charges | Charge category id 1635 (charge count not in the datamine) |
| Duration | 3 sec |
| Effect #1 | Trigger Missile (32) Trigger spell: Harpoon |
| Effect #2 | Apply Aura (6) Aura type id 455 Mechanic: Rooted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Harpoon appears in: 1 class specialization and 1 talent.
Class specialization
Talents
- Harpoon (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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