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Hatch

Spell

Hatch

Physical

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Instant castSelf Only

Physical spell.

Hatch

How it works

Hatch is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 2 yards.
  2. Effect 2 is Instakill (effect type 1).

What it does

Hatch is a spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it summons a creature in a 2 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration30 sec
Effect #1Summon (28)
Value: 1
Misc value: 110422, 3877
Radius: 2 yards
Effect #2Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Hatch appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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