How it works
Hatch is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 2 yards.
- Effect 2 is Instakill (effect type 1).
What it does
Hatch is a spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it summons a creature in a 2 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Summon (28) Value: 1 Misc value: 110422, 3877 Radius: 2 yards |
| Effect #2 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Hatch appears in: 1 spell that casts it.
Spells that cast it
- HatchingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Hatch at Wowhead (opens Wowhead in a new tab)