Tooltip
A ghostly soul haunts the target, dealing Shadow damage instantly and additional Shadow damage every 1 sec. for 6 sec.
How it works
Its aura procs every time its trigger condition is met.
Haunt is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 125.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 1 sec, 6 times over the full 6 sec (120 base in total).
What it does
Haunt is a Shadow spell with a 1.5 sec cast, a range of 40 yards and effects that last 6 sec. When cast it deals Shadow damage (base value 125) and applies an aura every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Duration | 6 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 125 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 20 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.