Tooltip
Bathiel absorbs the Restorative Water, healing himself for 5% of his max health.
How it works
Healing Absorption is built from 2 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 5.
- Effect 2 is Instakill (effect type 1).
What it does
Healing Absorption is a spell with an instant cast and a range of 15 yards. When cast it kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Effect #1 | Effect 136 Value: 5 |
| Effect #2 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Healing Absorption appears in: 1 boss encounter.
Boss encounters
- Twilight Lord Bathiel in Blackfathom Deeps
Journal section: Restorative Waters > Restorative Waters
Encounter creatures: Twilight Lord BathielDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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