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Healing Absorption

Spell

Healing Absorption

Physical

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Instant castFifteen yards

Bathiel absorbs the Restorative Water, healing himself for 5% of his max health.

Healing Absorption

Tooltip

Bathiel absorbs the Restorative Water, healing himself for 5% of his max health.

How it works

Healing Absorption is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 5.
  2. Effect 2 is Instakill (effect type 1).

What it does

Healing Absorption is a spell with an instant cast and a range of 15 yards. When cast it kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast timeInstant
Effect #1Effect 136
Value: 5
Effect #2Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Healing Absorption appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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