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Healing Spheres

Spell

Healing Spheres

Nature

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Monk

Instant castSelf Only

Your healing has a chance to coalesces a Healing Sphere out of the mists at your target's location after 1.5 sec.

Healing Spheres

Tooltip

Your healing has a chance to coalesces a Healing Sphere out of the mists at your target's location after 1.5 sec. If allies walk through it, they consume the sphere, healing themselves for (900% of Spell Power) and dispelling all harmful periodic magic effects.

Maximum of 5 Healing Spheres can be active by the Monk at any given time.

How it works

Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Healing Spheres is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Healing Spheres appears in: 1 pvp talent.

PvP talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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