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Healing Stream

Spell

Healing Stream

Nature

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Instant castSelf Only

Summons a totem at your feet for 15 sec that heals two injured party or raid members for (67.7% of Spell Power) every 2 sec.

Healing Stream

Tooltip

Summons a totem at your feet for 15 sec that heals two injured party or raid members for (67.7% of Spell Power) every 2 sec.

If you already know, instead gain 1 additional charges.

How it works

Its aura procs every time its trigger condition is met.

Healing Stream is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Healing Stream Totem.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 61.

What it does

Healing Stream is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Healing Stream Totem.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration15 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Healing Stream Totem
Effect #2Apply Aura (6)
Aura type id 4
Effect #3Apply Aura (6)
Aura type id 61

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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