Tooltip
Summons a totem at your feet for 15 sec that heals two injured party or raid members for (67.7% of Spell Power) every 2 sec.
If you already know, instead gain 1 additional charges.
How it works
Its aura procs every time its trigger condition is met.
Healing Stream is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Healing Stream Totem.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61.
What it does
Healing Stream is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura every 2 sec and applies an aura. It also casts Healing Stream Totem.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 2 sec Trigger spell: Healing Stream Totem |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 61 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.