Spell
Healing Tide Totem
Nature
Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members for (514.5% of Spell Power).
Tooltip
Summons a totem at your feet for 10 sec, which pulses every 2 sec, healing all party or raid members for (514.5% of Spell Power).
How it works
Casting it triggers a 1 sec global cooldown.
Healing Tide Totem is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 1 per tick. It ticks every 2 sec, 5 times over the full 10 sec (5 base in total).
What it does
Healing Tide Totem is a Nature spell with an instant cast, no range (it targets the caster), a 3 min cooldown and effects that last 10 sec. When cast it summons a creature and applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 3 min |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Effect #1 | Summon (28) Value: 5 Misc value: 59764, 82 |
| Effect #2 | Apply Aura (6) Aura type id 226 Value: 1 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.